Stronghold / dig-site bosses are OWOW-confirmed (Gabriel, Jul 2026). Doom Elite & Zombie tables are cpt-hedge placeholders and NOT yet verified — treat them as rough until we capture in-game numbers (cpt-hedge was wrong by 1,000+ VR in S1).
Dig-site bosses CONFIRMED — 6 tiers. SH Tier N spawns a Level 10×N mutated beast. VR: SH1=3,500 · SH2=6,000 · SH3=8,000 · SH4=9,500 · SH5=10,000 · SH6=10,500.
Three mutated beasts, each spawnable at every tier — the name tells you the type:Mutated Mammoth = Tank, Mutant Gorilla = Aircraft, Mutated Bear = Missile. Bring the counter squad (±20%).
Boss power (for the rally simulator): SH1=11.83M · SH2=14.30M · SH3=17.91M · SH4=23.04M · SH5=25.96M · SH6=28.83M. Matches cpt-hedge S2 exactly.
Doom Elite & Zombie = PLACEHOLDER (cpt-hedge S2 Lv1-10; Lv11+ extrapolated at +250/lv). Awaiting OWOW in-game verification — do not trust for tight calls yet.
Doom Walkers do NOT require Virus Resistance — confirmed in-game Apr 14 2026 (the Walker info panel shows only "Suggested Power", no VR line). They are strength-gated only. Walker power table rebuilt from OWOW in-game screenshots: Lv110 = 3.40M, Lv130 = 8.99M, Lv150 = 16.98M, Lv160 = 21.45M, Lv170 = 26.40M, Lv180 = 29.97M, Lv190 = 34.31M. The CIG guide was off by up to +74% at Lv180 (said 17.25M, actual 29.97M), so we scrapped those numbers entirely. Unverified levels are linearly interpolated between our anchors; the calculator marks verified levels with a green check and interpolated ones with a tilde.
📅 S1 Map Conquest Timeline — click to expand
Full schedule of when strongholds, cities, warzone events, and the Capitol unlock in Season 1 (from in-game S1 Map Conquest guide by #1210 Aethernis):
When
What opens
Week 1 — Day 1
Strongholds open (fight Corruptors)
Week 1 — Day 3
Lv 1 Cities open
Week 1 — Day 7
Lv 2 Cities open
Week 2 — Day 3
Lv 3 Cities open
Week 2 — Day 7
Lv 4 Cities open
Week 3 — Day 1
⚡ Cross-server Outposts begin — capture strongholds on other servers
Week 3 — Day 3
Lv 5 Cities open
Week 3 — Day 7
Lv 6 Cities open
Week 4 — Day 3
⚡ Warzone Duel starts — attack cities on other servers. War days = Wednesday & Saturday.
Week 4 — Day 7
🎌 Capitol opens (City of Apocalypse)
Capture Limits
Max 2 Strongholds AND 2 Cities captured per day
Base stronghold limit: 3. Each city captured adds +1 slot (+2 for Lv6 cities)
City hold limit: 4 on home server + 4 across other servers = 8 total
Only adjacent strongholds/cities can be captured (territory must be connected)
Capture protection: 36 hours for strongholds, 7 days for cities
Corruptor Boss Mechanic
In Season 2, dig sites are guarded by mutated polar beasts. Bring the counter squad for the beast you're facing (the name = the type). Same VR damage rules as S1 apply.
Dig-Site Boss Table — OWOW CONFIRMED (6 tiers, Jul 2026)
SH dig Tier N spawns a Level (10×N) mutated beast — any of three, and the name tells you its type: Mutated Mammoth = Tank, Mutant Gorilla = Aircraft, Mutated Bear = Missile. VR requirement: SH1=3,500, then +2,500 to SH2, +2,000 to SH3, +1,500 to SH4, then +500/tier, capping at 10,500 VR at SH6.
SH Tier
Monster Lv
VR Required
Power
SH 1
Lv 10
3,500
11.83M
SH 2
Lv 20
6,000
14.30M
SH 3
Lv 30
8,000
17.91M
SH 4
Lv 40
9,500
23.04M
SH 5
Lv 50
10,000
25.96M
SH 6 – cap
Lv 60
10,500
28.83M
Beast → type: ⛰️ Mutated Mammoth = Tank · ✈️ Mutant Gorilla = Aircraft · 🚀 Mutated Bear = Missile. All three can appear at any tier.
Source: OWOW in-game observation (Gabriel, Jul 2026), cross-checked vs cpt-hedge S2 (VR & power match exactly).
👻 Zombie Solo Fight
Zombies are SOLO attacks. Both VR and type matchup affect damage. Counter = +20%, countered = -20%.
✈ Aircraft beats Tank→⛰ Tank beats Missile→🚀 Missile beats Aircraft↻
Type 17.8 and we read it as 17,800,000.
Fill in the fields above
Pick a zombie level and enter your squad power to see your verdict.
⚔ Rally: Stronghold Boss & Doom Elite
Stronghold Bosses HAVE troop types (Aircraft/Tank/Missile ±20%). Doom Elites do NOT — only VR matters for them.
⚠ Rally rule (Last War wiki): The rally leader's VR applies to the whole rally — every member uses the leader's VR regardless of their own. The highest-VR player should always lead.[wiki source]
🏆 Slot 1 is YOU (the Initiator) — Slot 1's VR is bidirectionally synced with the top VR slider: change either and both update. Your VR becomes the floor for joiners (slots 2-5): they fight at MAX(their VR, your VR). If a joiner has higher VR, they keep their own.
💡 Squad Power is entered in Millions. Just type 17.8 and we read it as 17,800,000. No zeros to count — faster than typing the full number, and the total power shown below the rally grid will echo the exact value so you can verify.
Effective Power
🚶 Rally: Doom Walker
Doom Walkers are strength-gated only — they do NOT require Virus Resistance. Each member just needs enough squad power to clear the suggested strength threshold. (Confirmed in-game Apr 14 2026: the Walker info panel shows "Suggested Power" but no VR line.)
💡 Squad Power is entered in Millions. Type 17.8 for 17.8M (= 17,800,000). No zeros to count.
Effective Power
📊 All VR Tables
Rows color-coded based on your current VR: green = safe, yellow = minor penalty, orange = heavy penalty, red = do not attack.
Stronghold Boss
Doom Elite
Zombie
Doom Walker
Damage formula from Soulphalanx #409 via cpt-hedge.com. Doom Elite & Zombie VR values verified in-game by OWOW members (cpt-hedge's Season 1 numbers were inaccurate). Doom Walker VR is user-collected; contribute in OWOW Discord.