Virus Resistance Calculator

Season 1 — The Crimson Plague
RGBB
[RGBB] Raging Black Bulls

Your Virus Resistance

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Stronghold Boss
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Doom Elite
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Zombie
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ⓘ DATA NOTE — RGBB In-Game Verified

We initially used cpt-hedge.com's Season 1 data but discovered their numbers were off (in some cases by 1,000+ VR). We rebuilt the Doom Elite and Zombie tables using values verified directly in-game by RGBB members. Examples of cpt-hedge inaccuracies we corrected:

Doom Walkers do NOT require Virus Resistance — confirmed in-game Apr 14 2026 (the Walker info panel shows only "Suggested Power", no VR line). They are strength-gated only. Walker power table rebuilt from RGBB in-game screenshots: Lv110 = 3.40M, Lv130 = 8.99M, Lv150 = 16.98M, Lv160 = 21.45M, Lv170 = 26.40M, Lv180 = 29.97M, Lv190 = 34.31M. The CIG guide was off by up to +74% at Lv180 (said 17.25M, actual 29.97M), so we scrapped those numbers entirely. Unverified levels are linearly interpolated between our anchors; the calculator marks verified levels with a green check and interpolated ones with a tilde.

📅 S1 Map Conquest Timeline — click to expand

Full schedule of when strongholds, cities, warzone events, and the Capitol unlock in Season 1 (from in-game S1 Map Conquest guide by #1210 Aethernis):

When What opens
Week 1 — Day 1Strongholds open (fight Corruptors)
Week 1 — Day 3Lv 1 Cities open
Week 1 — Day 7Lv 2 Cities open
Week 2 — Day 3Lv 3 Cities open
Week 2 — Day 7Lv 4 Cities open
Week 3 — Day 1Cross-server Outposts begin — capture strongholds on other servers
Week 3 — Day 3Lv 5 Cities open
Week 3 — Day 7Lv 6 Cities open
Week 4 — Day 3Warzone Duel starts — attack cities on other servers. War days = Wednesday & Saturday.
Week 4 — Day 7🎌 Capitol opens (City of Apocalypse)

Capture Limits

Corruptor Boss Mechanic

Strongholds start owned by the Crimson Legion, guarded by Corruptors (with troop types!). First alliance to capture fights the Corruptor once. After capture, only regular Defenders spawn — if you lose the stronghold, the Corruptor does NOT come back. Type matchup only matters for the first capture from the Legion.

Stronghold Boss Table — RGBB VERIFIED (all 10 SH levels, Apr 14 2026)

Stronghold Lv N spawns a Lv (10 + 5N) Crimson boss (Lycan / Doctor / Colossus). VR requirement scales +1,000 per SH level (SH1–SH6), then tapers to +500 per SH level (SH7–SH10), capping at 10,500 VR at SH10.

SH Lv Boss Lv VR Required Suggested Power
SH 1Lv 153,5004.27M
SH 2Lv 204,5005.88M
SH 3Lv 255,5008.53M
SH 4Lv 306,50011.83M
SH 5Lv 357,50013.14M
SH 6Lv 408,50014.30M
SH 7 – taperLv 459,00016.64M
SH 8Lv 509,50017.91M
SH 9Lv 5510,00018.99M
SH 10 – capLv 6010,50023.04M

Source: in-game S1 Map Conquest guide, RGBB in-game observation (Extremesecrecy, Apr 14 2026), Last War Handbook, Last War Tutorial.

👻 Zombie Solo Fight

Zombies are SOLO attacks. Both VR and type matchup affect damage. Counter = +20%, countered = -20%.
✈ Aircraft beats Tank ⛰ Tank beats Missile 🚀 Missile beats Aircraft
Type 17.8 and we read it as 17,800,000.
Fill in the fields above
Pick a zombie level and enter your squad power to see your verdict.

⚔ Rally: Stronghold Boss & Doom Elite

Stronghold Bosses HAVE troop types (Aircraft/Tank/Missile ±20%). Doom Elites do NOT — only VR matters for them.
⚠ Rally rule (Last War wiki): The rally leader's VR applies to the whole rally — every member uses the leader's VR regardless of their own. The highest-VR player should always lead. [wiki source]
🏆 Slot 1 is YOU (the Initiator) — Slot 1's VR is bidirectionally synced with the top VR slider: change either and both update. Your VR becomes the floor for joiners (slots 2-5): they fight at MAX(their VR, your VR). If a joiner has higher VR, they keep their own.
💡 Squad Power is entered in Millions. Just type 17.8 and we read it as 17,800,000. No zeros to count — faster than typing the full number, and the total power shown below the rally grid will echo the exact value so you can verify.

Effective Power

🚶 Rally: Doom Walker

Doom Walkers are strength-gated only — they do NOT require Virus Resistance. Each member just needs enough squad power to clear the suggested strength threshold. (Confirmed in-game Apr 14 2026: the Walker info panel shows "Suggested Power" but no VR line.)
💡 Squad Power is entered in Millions. Type 17.8 for 17.8M (= 17,800,000). No zeros to count.

Effective Power

📊 All VR Tables

Rows color-coded based on your current VR: green = safe, yellow = minor penalty, orange = heavy penalty, red = do not attack.
Damage formula from Soulphalanx #409 via cpt-hedge.com. Doom Elite & Zombie VR values verified in-game by RGBB members (cpt-hedge's Season 1 numbers were inaccurate). Doom Walker VR is user-collected; contribute in RGBB Discord.